1. SLEZXTVI Infinite lives
2. PAKIELLA 1 life
3. TAKIELLA 6 lives
4. PAKIELLE 9 lives
5. PEOXEYLA 1 life after continue
6. TEOXEYLA 6 lives after continue
7. PEOXEYLE 9 lives after continue
8. YOSGXNYU Speed up timer
9. NNSGXNYU Slow down timer
10. SXSGSYAX Stop timer
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Sunday, May 31, 2009
Boulderdash
Saturday, May 30, 2009
Bonk's Adventure
1. SZVZINVK Infinite lives
2. AEKAAAZA Start with 1 life
4. IEKAAAZA Start with 6 lives
5. AEKAAAZE Start with 9 lives
6. GEUAAEGA Start with less initial energy (but more maximum energy)
7. AOUAAEGE Start with more energy
8. GXEEYEGA Super jump when normal
9. GXVPIKSE Keep "speed up" after powered down
10. GASZTYAA Gain energy from picking up smiles
11. YEXELAAA Start on stage 2-1
12. IEXELAAE Start on stage 3-1
13. ZOXELAAA Start on stage 4-1
14. YOXELAAA Start on Stage 5-1
15. PXXELAAA Start on stage 6-1
2. AEKAAAZA Start with 1 life
4. IEKAAAZA Start with 6 lives
5. AEKAAAZE Start with 9 lives
6. GEUAAEGA Start with less initial energy (but more maximum energy)
7. AOUAAEGE Start with more energy
8. GXEEYEGA Super jump when normal
9. GXVPIKSE Keep "speed up" after powered down
10. GASZTYAA Gain energy from picking up smiles
11. YEXELAAA Start on stage 2-1
12. IEXELAAE Start on stage 3-1
13. ZOXELAAA Start on stage 4-1
14. YOXELAAA Start on Stage 5-1
15. PXXELAAA Start on stage 6-1
Friday, May 29, 2009
Bomberman 2
1. AEEGEPZA Start with 1 life
2. IEEGEPZA Start with 6 lives
3. AEEGEPZE Start with 9 lives
4. GXKGKXVK Infinite lives
5. GXXONEVK Infinite timer
6. LVXOUELL Slower timer
7. TOXOUELU Faster timer
8. AEKAZYLA Always have detonator
9. YNEOLXLK Bomb has a longer fuse
10. AXEOLXLG Bomb has a shorter fuse
11. GXOLSXVS Stop bombs from exploding
12. EASPTANG Dollar sign acts as flame face
13. GYSPTANG Dollar sign acts as bomb
14. KASPTANK Dollar sign acts as heart with bomb
15. OPSPTANG Dollar sign acts as skate
16. OZSPTANK Dollar sign acts as vest for a short time
17. GAXKSTAA + GASKKTAA Super start
18. OXXAPYSX + PEXAZNVZ Always walk through bombs
19. OXOEGYSX + PEOEINSZ Always walk through walls
2. IEEGEPZA Start with 6 lives
3. AEEGEPZE Start with 9 lives
4. GXKGKXVK Infinite lives
5. GXXONEVK Infinite timer
6. LVXOUELL Slower timer
7. TOXOUELU Faster timer
8. AEKAZYLA Always have detonator
9. YNEOLXLK Bomb has a longer fuse
10. AXEOLXLG Bomb has a shorter fuse
11. GXOLSXVS Stop bombs from exploding
12. EASPTANG Dollar sign acts as flame face
13. GYSPTANG Dollar sign acts as bomb
14. KASPTANK Dollar sign acts as heart with bomb
15. OPSPTANG Dollar sign acts as skate
16. OZSPTANK Dollar sign acts as vest for a short time
17. GAXKSTAA + GASKKTAA Super start
18. OXXAPYSX + PEXAZNVZ Always walk through bombs
19. OXOEGYSX + PEOEINSZ Always walk through walls
Thursday, May 28, 2009
Bomberman
1. SXPKAG Infinite lives
2. AEZKLL Start with 1 life
3. PEZKLU Start with 10 lives
4. SZIGAT Stop timer
5. VPGKGG Decrease time
6. VYGKGK Increase timer
7. ZELGYU Start on stage 10
8. GOLGYL Start on stage 20
9. TOLGYU Start on stage 30
10. AXLGYU Start on stage 40
11. ZULGYL Start on stage 50
12. AXKKALAP Start with double power bomb blasts
13. AUKKALAP Start with triple power bomb blasts
14. EEKKALAP Start with maximum power bomb blasts!
15. NYXKUIEX Increase bomb detonation time
16. AYXKUIEZ Reduce bomb detonation time
17. GXEKLGSA Never lose remote controller after pick-up
18. AESKGUIZ Demo start--start with remote controller, bigger bombs and more bombsboy
19. OXVGITSX Immune to bomb blasts
20. XZEGNIVZ + PAEKEIGN Use up to 9 bombs
21. OXEKVPSX + AESKNKTA Start with and keep remote controller
22. OZNKNNPK + AEEGEYPA Walk through walls
2. AEZKLL Start with 1 life
3. PEZKLU Start with 10 lives
4. SZIGAT Stop timer
5. VPGKGG Decrease time
6. VYGKGK Increase timer
7. ZELGYU Start on stage 10
8. GOLGYL Start on stage 20
9. TOLGYU Start on stage 30
10. AXLGYU Start on stage 40
11. ZULGYL Start on stage 50
12. AXKKALAP Start with double power bomb blasts
13. AUKKALAP Start with triple power bomb blasts
14. EEKKALAP Start with maximum power bomb blasts!
15. NYXKUIEX Increase bomb detonation time
16. AYXKUIEZ Reduce bomb detonation time
17. GXEKLGSA Never lose remote controller after pick-up
18. AESKGUIZ Demo start--start with remote controller, bigger bombs and more bombsboy
19. OXVGITSX Immune to bomb blasts
20. XZEGNIVZ + PAEKEIGN Use up to 9 bombs
21. OXEKVPSX + AESKNKTA Start with and keep remote controller
22. OZNKNNPK + AEEGEYPA Walk through walls
Wednesday, May 27, 2009
The Blue Marlin
1. GENTUIZA Line is a 1000 yards long
2. AESVOXEG Catch fish right after they bite--most of the time
3. PESVOXEK When fish bite they are close to the boat
4. OOSVOXEK Line is set to 153 feet
5. PESVXIAA Pull fish in quicker
6. OZSVKKPV + YASVSGPE Vitality always at max
2. AESVOXEG Catch fish right after they bite--most of the time
3. PESVOXEK When fish bite they are close to the boat
4. OOSVOXEK Line is set to 153 feet
5. PESVXIAA Pull fish in quicker
6. OZSVKKPV + YASVSGPE Vitality always at max
Tuesday, May 26, 2009
Blaster Master
1. SZUGYIVG Infinite lives
2. AAEGZLZA Start with 1 life
3. IAEGZLZA Start with 6 lives
4. AAEGZLZE Start with 9 lives
5. GZSOEEvK Infinite homing missiles
6. GXKPEOVK Infinite Thunderbreaks
7. GXSOVXVK Infinite multi-warheads
8. IAEKPLAA Start with 5 of each weapon
9. ZAEKPLAE Start with 10 of each weapon
10. YAEKPLAE Start with 15 of each weapon
2. AAEGZLZA Start with 1 life
3. IAEGZLZA Start with 6 lives
4. AAEGZLZE Start with 9 lives
5. GZSOEEvK Infinite homing missiles
6. GXKPEOVK Infinite Thunderbreaks
7. GXSOVXVK Infinite multi-warheads
8. IAEKPLAA Start with 5 of each weapon
9. ZAEKPLAE Start with 10 of each weapon
10. YAEKPLAE Start with 15 of each weapon
Monday, May 25, 2009
Blades of Steel
1. GEUGTTYA Faster timer
2. GOUGTTYA Slower timer
3. PAXZLGIA Players can take only one punch
4. AAOSSAAZ Player with puck doesn't slow down
2. GOUGTTYA Slower timer
3. PAXZLGIA Players can take only one punch
4. AAOSSAAZ Player with puck doesn't slow down
Sunday, May 24, 2009
Bionic Commando
1. SZNUIYVG Infinite lives in main game
2. SXUEZPVG Infinite lives in sub-game
3. AAUGSZZA Start with 1 life
4. IAUGSZZA Start with double lives
5. AAUGSZZE Start with triple lives
6. VGKKNXUK Start with 3-way gun
7. SXSTYNVK Don't take damage from bullets and collisions
8. VTNZXVVK Don't take damage from spikes
9. SZUOAOVK Don't take damage from bullets and collisions in sub-game
10. XYXUUOEN Autofire--main game
11. AAKUOOZA Use with BIO Code 11 for im-proved autofire with normal gun
12. LAUKOZAA + XTUKUXVU Start with 3 life energy capsules
2. SXUEZPVG Infinite lives in sub-game
3. AAUGSZZA Start with 1 life
4. IAUGSZZA Start with double lives
5. AAUGSZZE Start with triple lives
6. VGKKNXUK Start with 3-way gun
7. SXSTYNVK Don't take damage from bullets and collisions
8. VTNZXVVK Don't take damage from spikes
9. SZUOAOVK Don't take damage from bullets and collisions in sub-game
10. XYXUUOEN Autofire--main game
11. AAKUOOZA Use with BIO Code 11 for im-proved autofire with normal gun
12. LAUKOZAA + XTUKUXVU Start with 3 life energy capsules
Saturday, May 23, 2009
Bill Elliott's NASCAR Challenge
1. EUEKTLEP Accelerate faster
2. SZUETKVK Infinite 'free time' in the pits
3. SXOAZVVK Freeze timer while crew works on car in pits
2. SZUETKVK Infinite 'free time' in the pits
3. SXOAZVVK Freeze timer while crew works on car in pits
Friday, May 22, 2009
Bill and Ted's Excellent Video Game Adventure
1. SZKUPXVK Infinite skeleton keys
2. SZEKUOSE Infinite coins for locals
3. OUOOUEOO Infinite Good Stuff
4. SXOTTOSE Phone call segments cost only 1 coin
5. OOKKUTIO Ted starts with 99 coins instead of 15
6. OOSVAPIO Bill starts with 99 coins
7. IEKKUTIP Ted starts with 5 coins
8. IESVAPIP Bill starts with 5 coins
2. SZEKUOSE Infinite coins for locals
3. OUOOUEOO Infinite Good Stuff
4. SXOTTOSE Phone call segments cost only 1 coin
5. OOKKUTIO Ted starts with 99 coins instead of 15
6. OOSVAPIO Bill starts with 99 coins
7. IEKKUTIP Ted starts with 5 coins
8. IESVAPIP Bill starts with 5 coins
Thursday, May 21, 2009
Bignose The Caveman
1. PEUYITLA 1 life
2. TEUAITLA 6 lives
3. PEUYITLE 9 lives
4. SXOTPAVG Infinite lives
5. ANENAKLL Slower timer
6. AXENAKLL Faster timer
7. AEEYYZPA Never lose bones when buying
8. XXXYITSZ + VEKYAVSE + AOUGTAE Start on Monster Island
9. XXXYITSZ + VEKYAVSE + ZOUGTAE Start on Terror Island
2. TEUAITLA 6 lives
3. PEUYITLE 9 lives
4. SXOTPAVG Infinite lives
5. ANENAKLL Slower timer
6. AXENAKLL Faster timer
7. AEEYYZPA Never lose bones when buying
8. XXXYITSZ + VEKYAVSE + AOUGTAE Start on Monster Island
9. XXXYITSZ + VEKYAVSE + ZOUGTAE Start on Terror Island
Wednesday, May 20, 2009
Bigfoot
1. SUKXVUVS Infinite nitros
2. NNKXXLGV Longer nitro boost
3. AXKXXLGT Shorter nitro boost
4. GEKAOKAA Engines are half price
5. PEKAOKAE Engines cost more
6. LEKAXGTA Tires are half price
7. PEKAXGTE Tires cost more
8. ZEKAUGGA Transmission work is half price
9. AEKAUGGE Transmission work is double price
10. PEKAKGZA Suspension is half price
11. TEKAKGZA Suspension is triple price
12. VTVUYOVN + SZVUAOSE Player 1 gets player 2's nitros
2. NNKXXLGV Longer nitro boost
3. AXKXXLGT Shorter nitro boost
4. GEKAOKAA Engines are half price
5. PEKAOKAE Engines cost more
6. LEKAXGTA Tires are half price
7. PEKAXGTE Tires cost more
8. ZEKAUGGA Transmission work is half price
9. AEKAUGGE Transmission work is double price
10. PEKAKGZA Suspension is half price
11. TEKAKGZA Suspension is triple price
12. VTVUYOVN + SZVUAOSE Player 1 gets player 2's nitros
Tuesday, May 19, 2009
Best of the Best Championship Karate
1. AANIGYPA + VTNIPYSA Each round is 0:10 instead of 1:00
2. AANIGYPA + OZVSYYSE + ZANIANTI Each round is 0:20
3. AANIGYPA + OZVSYYSE + LANIANTI Each round is 0:30
4. AANIGYPA + OZVSYYSE + GANIANTI Each round is 0:40
5. AANIGYPA + OZVSYYSE + IANIANTI Each round is 0:50
6. ZANIGYPA Each round is 2:00
7. LANIGYPA Each round is 3:00
8. GANIGYPA Each round is 4:00
9. IANIGYPA Each round is 5:00
10. TANIGYPA Each round is 6:00
11. YANIGYPA Each round is 7:00
12. AANIGYPE Each round is 8:00
13. PANIGYPE Each round is 9:00
14. PAOSUZIA Each match is 1 round instead of 5
15. ZAOSUZIA Each match is 2 rounds
16. LAOSUZIA Each match is 3 rounds
17. GAOSUZIA Each match is 4 rounds
18. TAOSUZIA Each match is 6 rounds
19. SXVSAZVG Infinite time (round never ends)
20. ZLEAZETP Start with 50 resistance points
22. ZLEAPEAZ Start with 50 strength points
23. ZLEALAGP Start with 50 reflex points
24. TGEAZETP Start with 70 resistance points
25. TGEAPEAZ Start with 70 strength points
26. TGEALAGP Start with 70 reflex points
27. AAEVVAGE + AEETOPZA Gain more strength and reflex points in training
28. APEVVAGA + AEETOPZA Gain more resistance points in training --- The last two codes cause some graphic errors near top of screen
29. OXNSGIOU + TONSIIZE All physical types are 30
30. OXNSGIOU + ZUNSIIZA All physical types are 50
2. AANIGYPA + OZVSYYSE + ZANIANTI Each round is 0:20
3. AANIGYPA + OZVSYYSE + LANIANTI Each round is 0:30
4. AANIGYPA + OZVSYYSE + GANIANTI Each round is 0:40
5. AANIGYPA + OZVSYYSE + IANIANTI Each round is 0:50
6. ZANIGYPA Each round is 2:00
7. LANIGYPA Each round is 3:00
8. GANIGYPA Each round is 4:00
9. IANIGYPA Each round is 5:00
10. TANIGYPA Each round is 6:00
11. YANIGYPA Each round is 7:00
12. AANIGYPE Each round is 8:00
13. PANIGYPE Each round is 9:00
14. PAOSUZIA Each match is 1 round instead of 5
15. ZAOSUZIA Each match is 2 rounds
16. LAOSUZIA Each match is 3 rounds
17. GAOSUZIA Each match is 4 rounds
18. TAOSUZIA Each match is 6 rounds
19. SXVSAZVG Infinite time (round never ends)
20. ZLEAZETP Start with 50 resistance points
22. ZLEAPEAZ Start with 50 strength points
23. ZLEALAGP Start with 50 reflex points
24. TGEAZETP Start with 70 resistance points
25. TGEAPEAZ Start with 70 strength points
26. TGEALAGP Start with 70 reflex points
27. AAEVVAGE + AEETOPZA Gain more strength and reflex points in training
28. APEVVAGA + AEETOPZA Gain more resistance points in training --- The last two codes cause some graphic errors near top of screen
29. OXNSGIOU + TONSIIZE All physical types are 30
30. OXNSGIOU + ZUNSIIZA All physical types are 50
Monday, May 18, 2009
Bee 52
1. SXSGOSVK Infinite lives
2. SZXNXTAX Keep pick-ups
3. GZSSTTEI Don't get stunned
4. PAXYKGLA Start with 1 life
6. TAXYKGLA Start with 6 lives
7. PAXYKGLE Start with 9 lives
8. GXNKNTAL + GZOKUYAP Fly quicker
2. SZXNXTAX Keep pick-ups
3. GZSSTTEI Don't get stunned
4. PAXYKGLA Start with 1 life
6. TAXYKGLA Start with 6 lives
7. PAXYKGLE Start with 9 lives
8. GXNKNTAL + GZOKUYAP Fly quicker
Sunday, May 17, 2009
Beetlejuice
1. SZOIYKVK Infinite lives
2. PEOAAALA 1 life
3. TEOAAALA 6 lives
4. PEOAAALE 9 lives
6. AAOITYPA Infinite hits
7. PEOAIAZA + PENSYLZA Take fewer hits to die
2. PEOAAALA 1 life
3. TEOAAALA 6 lives
4. PEOAAALE 9 lives
6. AAOITYPA Infinite hits
7. PEOAIAZA + PENSYLZA Take fewer hits to die
Saturday, May 16, 2009
Battle of Olympus
1. AAUGPAAO Start with less stamina
2. AZUGPAAP Start with more stamina
3. AAEGOZZA Start with Sandals of Hermes
4. PAUGYAAA + GZUKGASA + GZUKTASA Start with Staff of Fennel
5. ZAUGYAAA + GZUKGASA + GZUKTASA Start with Sword
6. LAUGYAAA + GZUKGASA + GZUKTASA Start with Divine Sword
2. AZUGPAAP Start with more stamina
3. AAEGOZZA Start with Sandals of Hermes
4. PAUGYAAA + GZUKGASA + GZUKTASA Start with Staff of Fennel
5. ZAUGYAAA + GZUKGASA + GZUKTASA Start with Sword
6. LAUGYAAA + GZUKGASA + GZUKTASA Start with Divine Sword
Friday, May 15, 2009
Battletoads and Double Dragon
1. IEEOOALA Start with full lives
2. AEEOOALA Start with 1 life
3. GXXLAAVI Infinite lives (except stage 4)
4. GZSOXPVI Infinite lives on stage 4
5. PEVELZZE Start with 10 continues
6. IYKNIKGX Bonus score now gives invincibility (instead of invincibility pod)
7. YPSYPGIE Longer invincibility
8. ILSYPGIA Even longer invincibility
9. AOSEVAZA Double Dragon super punch
10. AOUEUAGA Battletoads super punch
11. AXUIPOYA Stronger enemies
2. AEEOOALA Start with 1 life
3. GXXLAAVI Infinite lives (except stage 4)
4. GZSOXPVI Infinite lives on stage 4
5. PEVELZZE Start with 10 continues
6. IYKNIKGX Bonus score now gives invincibility (instead of invincibility pod)
7. YPSYPGIE Longer invincibility
8. ILSYPGIA Even longer invincibility
9. AOSEVAZA Double Dragon super punch
10. AOUEUAGA Battletoads super punch
11. AXUIPOYA Stronger enemies
Thursday, May 14, 2009
Battletoads
1. PENVZILA 1 life
2. TENVZILA 6 lives
3. PENVZILE 9 lives
4. GXXZZLVI Infinite lives
5. GXEILUSO Enemies easier to kill
6. EYSAUVEI Mega-jumping
7. AEUZITPA Super fast punching
8. ZAXAALAA Start on level 2 -- Wookie Hole
9. LAXAALAA Start on level 3 -- Turbo Tunnel
10. GAXAALAA Start on level 4 -- Arctic Cavern
11. IAXAALAA Start on level 5 -- Surf City
12. TAXAALAA Start on level 6 -- Karnath's Lair
13. YAXAALAA Start on level 7 -- Volkmire's Inferno
14. AAXAALAE Start on level 8 -- Intruder Excluder
15. PAXAALAE Start on level 9 -- Terra Tubes
16. ZAXAALAE Start on level 10 -- Rat Race
17. LAXAALAE Start on level 11 -- Clinger Winger
18. GAXAALAE Start on level 12 -- The Revolution
19. AOUKXNAA Double energy from flies
20. YXUKXNAE Maximum energy from flies!
2. TENVZILA 6 lives
3. PENVZILE 9 lives
4. GXXZZLVI Infinite lives
5. GXEILUSO Enemies easier to kill
6. EYSAUVEI Mega-jumping
7. AEUZITPA Super fast punching
8. ZAXAALAA Start on level 2 -- Wookie Hole
9. LAXAALAA Start on level 3 -- Turbo Tunnel
10. GAXAALAA Start on level 4 -- Arctic Cavern
11. IAXAALAA Start on level 5 -- Surf City
12. TAXAALAA Start on level 6 -- Karnath's Lair
13. YAXAALAA Start on level 7 -- Volkmire's Inferno
14. AAXAALAE Start on level 8 -- Intruder Excluder
15. PAXAALAE Start on level 9 -- Terra Tubes
16. ZAXAALAE Start on level 10 -- Rat Race
17. LAXAALAE Start on level 11 -- Clinger Winger
18. GAXAALAE Start on level 12 -- The Revolution
19. AOUKXNAA Double energy from flies
20. YXUKXNAE Maximum energy from flies!
Wednesday, May 13, 2009
Battletank
1. SLXTEEVS Infinite ammo!
2. TOVZIAZL Start with half 150mm ammo
3. LVVZIAZL Start with double 150mm ammo
4. ZUVXTAPA Start with more wire guided shells
5. LVVXTAPA Start with max wire guided shells
6. ZUNXAAPA Start with more smoke shells
7. LVNXAAPA Start with max smoke shells
8. LGEZPPVO Start with less 50mm shells
9. NYEZPPVO Start with max 50mm shells
10. GTEZIOEG Start with less 50mm ammo after mission 5
11. NYEZIOEK Start with max 50mm ammo after mission 5
12. SXOPAAVT + SXSLNPSA Take infinite hits
2. TOVZIAZL Start with half 150mm ammo
3. LVVZIAZL Start with double 150mm ammo
4. ZUVXTAPA Start with more wire guided shells
5. LVVXTAPA Start with max wire guided shells
6. ZUNXAAPA Start with more smoke shells
7. LVNXAAPA Start with max smoke shells
8. LGEZPPVO Start with less 50mm shells
9. NYEZPPVO Start with max 50mm shells
10. GTEZIOEG Start with less 50mm ammo after mission 5
11. NYEZIOEK Start with max 50mm ammo after mission 5
12. SXOPAAVT + SXSLNPSA Take infinite hits
Tuesday, May 12, 2009
Battleship
1. PEUAUGIA 1 round per level
2. LEUAUGIA 3 rounds per level
3. SZUAOSOU Each ship can take only 1 hit
4. SAXAOISP You only have RIM-66 missiles
5. PASAKGAA + VASEOGSA + VASASGSA Start on level 2
6. ZASAKGAA + VASEOGSA + VASASGSA Start on level 3
7. LASAKGAA + VASEOGSA + VASASGSA Start on level 4
8. GASAKGAA + VASEOGSA + VASASGSA Start on level 5
9. IASAKGAA + VASEOGSA + VASASGSA Start on level 6
10. TASAKGAA + VASEOGSA + VASASGSA Start on level 7
11. YASAKGAA + VASEOGSA + VASASGSA Start on level 8
2. LEUAUGIA 3 rounds per level
3. SZUAOSOU Each ship can take only 1 hit
4. SAXAOISP You only have RIM-66 missiles
5. PASAKGAA + VASEOGSA + VASASGSA Start on level 2
6. ZASAKGAA + VASEOGSA + VASASGSA Start on level 3
7. LASAKGAA + VASEOGSA + VASASGSA Start on level 4
8. GASAKGAA + VASEOGSA + VASASGSA Start on level 5
9. IASAKGAA + VASEOGSA + VASASGSA Start on level 6
10. TASAKGAA + VASEOGSA + VASASGSA Start on level 7
11. YASAKGAA + VASEOGSA + VASASGSA Start on level 8
Monday, May 11, 2009
Batman Returns
1. SXSKGKVK Infinite Batarangs
2. PAXELAIE Start with 9 Batarangs
3. YLOALEAX Start with full energy
4. APOALEAZ Start with less energy
5. AAVASZZA Don't lose energy from spin attack
6. GZEGLVSE Almost infinite lives and energy
7. AUSAPPAP Lots more energy from small hearts
8. YAKZTIZE Power punch
9. YAKXLIIE Power slide attack
10. ZPKXZIIE Power jump kick
2. PAXELAIE Start with 9 Batarangs
3. YLOALEAX Start with full energy
4. APOALEAZ Start with less energy
5. AAVASZZA Don't lose energy from spin attack
6. GZEGLVSE Almost infinite lives and energy
7. AUSAPPAP Lots more energy from small hearts
8. YAKZTIZE Power punch
9. YAKXLIIE Power slide attack
10. ZPKXZIIE Power jump kick
Sunday, May 10, 2009
Batman: Return of the Joker
1. SZXZONSE Protection from enemy bullets
2. SZSZKXSE Protection from collisions
3. SXSATXSE Protection from "electric grids"
4. AEXILGZA Start with 1 life
5. GVXILGZA Start with 100 lives
6. GAVXVLZA Each Backpack Energy Capsule counts as two
7. AAVXVLZE Each Backpack Energy Capsule counts as four
8. AAKOPIZA Invincibility lasts until next stage
9. GEOSPKVN Start with 7 Backpack Energy Capsules instead of none
10. GEOSTKTA Start game with 3 life increments instead of 8.
11. GASOTOTA Continue game with 3 life increments instead of 8.
12. SZXSZSVK Infinite lives
13. GXEUIOSE Don't get stunned when hit
14. AEUUAPGA + GXKLAOKE Stand your ground!
15. VNULTONN + PEUUGPAA Intense knock-back when hit! You may get stuck or die if you knock back into a wall
2. SZSZKXSE Protection from collisions
3. SXSATXSE Protection from "electric grids"
4. AEXILGZA Start with 1 life
5. GVXILGZA Start with 100 lives
6. GAVXVLZA Each Backpack Energy Capsule counts as two
7. AAVXVLZE Each Backpack Energy Capsule counts as four
8. AAKOPIZA Invincibility lasts until next stage
9. GEOSPKVN Start with 7 Backpack Energy Capsules instead of none
10. GEOSTKTA Start game with 3 life increments instead of 8.
11. GASOTOTA Continue game with 3 life increments instead of 8.
12. SZXSZSVK Infinite lives
13. GXEUIOSE Don't get stunned when hit
14. AEUUAPGA + GXKLAOKE Stand your ground!
15. VNULTONN + PEUUGPAA Intense knock-back when hit! You may get stuck or die if you knock back into a wall
Saturday, May 9, 2009
Batman
1. SZUGGTVG Infinite lives
2. AEESKGZA Start with 1 life
3. IEESKGZA Start with 6 lives
4. AEESKGZE Start with 9 lives
5. GEEPOTPA Extra energy on heart pick-up
6. GZNOUGST Infinite pellets after pick-up
7. GPSPXVZA Double usual pellets on pick-up
8. IASPXVZA Half usual pellets on pick-up
2. AEESKGZA Start with 1 life
3. IEESKGZA Start with 6 lives
4. AEESKGZE Start with 9 lives
5. GEEPOTPA Extra energy on heart pick-up
6. GZNOUGST Infinite pellets after pick-up
7. GPSPXVZA Double usual pellets on pick-up
8. IASPXVZA Half usual pellets on pick-up
Friday, May 8, 2009
Bases Loaded 4
1. SZNXGUVV Balls do not count
2. SXOXYUVV Strikes do not count
The game only shows up to 2 strikes and 3 balls
3. PEOXGLZA 2 strikes and you're out
4. LEOXGLZA 4 strikes and you're out
5. AANZGLLA 1 ball and you walk
6. PANZGLLA 2 balls and you walk
7. ZANZGLLA 3 balls and you walk
The last two codes only work in 2-player mode
8. PANPUTAA + PEOETGAA Some batters start with count of 1 and 1
9. ZANPUTAA + ZEOETGAA Some batters start with count of 2 and 2
2. SXOXYUVV Strikes do not count
The game only shows up to 2 strikes and 3 balls
3. PEOXGLZA 2 strikes and you're out
4. LEOXGLZA 4 strikes and you're out
5. AANZGLLA 1 ball and you walk
6. PANZGLLA 2 balls and you walk
7. ZANZGLLA 3 balls and you walk
The last two codes only work in 2-player mode
8. PANPUTAA + PEOETGAA Some batters start with count of 1 and 1
9. ZANPUTAA + ZEOETGAA Some batters start with count of 2 and 2
Thursday, May 7, 2009
Bases Loaded 3
1. SXOPSEVV Some strikes aren't counted
2. AEOPXAZA 1 strike and you're out
3. PEOPXAZA 2 strikes and you're out
4. SXKOXEVV Balls aren't counted
5. SXOAIUVV Strike outs aren't counted
6. PEOEGLLA Each strike out counts as 3 outs
7. ZEOEGLLA Each strike out counts as 2 outs
8. IEOEGLLA 5 strike outs allowed
9. PEOEGLLA 9 strike outs allowed
10. SZSYGNVV + SZSNTNVN Computer can't score
2. AEOPXAZA 1 strike and you're out
3. PEOPXAZA 2 strikes and you're out
4. SXKOXEVV Balls aren't counted
5. SXOAIUVV Strike outs aren't counted
6. PEOEGLLA Each strike out counts as 3 outs
7. ZEOEGLLA Each strike out counts as 2 outs
8. IEOEGLLA 5 strike outs allowed
9. PEOEGLLA 9 strike outs allowed
10. SZSYGNVV + SZSNTNVN Computer can't score
Wednesday, May 6, 2009
Bases Loaded 2
1. PEOGOALA 1 strike and you're out--most of the time
2. ZEOGOALA 2 strikes and you're out--most of the time
3. SZOEVXVV Outs aren't counted
4. PAOEUZZA Only 2 outs allowed
5. AAOEUZZA Only 1 out allowed
6. SXNAXOVV + SXSGUKVV Strikes aren't counted
7. SZEEXXVV + SZEESXVV Balls aren't counted
2. ZEOGOALA 2 strikes and you're out--most of the time
3. SZOEVXVV Outs aren't counted
4. PAOEUZZA Only 2 outs allowed
5. AAOEUZZA Only 1 out allowed
6. SXNAXOVV + SXSGUKVV Strikes aren't counted
7. SZEEXXVV + SZEESXVV Balls aren't counted
Tuesday, May 5, 2009
Baseball Stars 2
1. SZSSZSVV Strikes do not count
2. SXSITKVV Balls do not count
3. PAVIPILA One strike for an out
4. ZAVIPILA Two strikes for an out
5. GAVIPILA Four strikes for an out
6. IAVIPILA Five strikes for an out (only 3 show on screen)
7. PESSIGGA One ball for a walk
8. ZESSIGGA Two balls for a walk
9. LESSIGGA Three balls for a walk
10. IESSIGGA Five balls for a walk (only 3 show on screen)
11. TESSIGGA Six balls for a walk (only 3 show on screen) -Against human players
12. PANILTLA One out per side instead of 3
13. ZANILTLA Two outs per side
14. GANILTLA Four outs per side - Against the computer
15. PAOAILLA One out per side instead of 3
16. ZAOAILLA Two outs per side
17. GAOAILLA Four outs per side
18. PEXPVGLZ Game ends after 1 inning
19. LEXPVGLZ Game ends after 2 innings
20. TEXPVGLZ Game ends after 3 innings
21. AEXPVGLX Game ends after 4 innings
22. ZEXPVGLX Game ends after 5 innings
23. GEXPVGLX Game ends after 6 innings
24. TEXPVGLX Game ends after 7 innings
25. AOXPVGLZ Game ends after 8 innings
2. SXSITKVV Balls do not count
3. PAVIPILA One strike for an out
4. ZAVIPILA Two strikes for an out
5. GAVIPILA Four strikes for an out
6. IAVIPILA Five strikes for an out (only 3 show on screen)
7. PESSIGGA One ball for a walk
8. ZESSIGGA Two balls for a walk
9. LESSIGGA Three balls for a walk
10. IESSIGGA Five balls for a walk (only 3 show on screen)
11. TESSIGGA Six balls for a walk (only 3 show on screen) -Against human players
12. PANILTLA One out per side instead of 3
13. ZANILTLA Two outs per side
14. GANILTLA Four outs per side - Against the computer
15. PAOAILLA One out per side instead of 3
16. ZAOAILLA Two outs per side
17. GAOAILLA Four outs per side
18. PEXPVGLZ Game ends after 1 inning
19. LEXPVGLZ Game ends after 2 innings
20. TEXPVGLZ Game ends after 3 innings
21. AEXPVGLX Game ends after 4 innings
22. ZEXPVGLX Game ends after 5 innings
23. GEXPVGLX Game ends after 6 innings
24. TEXPVGLX Game ends after 7 innings
25. AOXPVGLZ Game ends after 8 innings
Monday, May 4, 2009
Baseball Simulator 1000
1. PESEPTLA 1 strike and you're out
2. ZESEPTLA 2 strikes and you're out
3. IESEPTLA 5 strikes and you're out
4. SZVAYTVT Strikes aren't counted
5. SZNAATVT Balls aren't counted
6. PESALTGA 1 ball and you walk
7. ZESALTGA 2 balls and you walk
8. LESALTGA 3 balls and you walk
9. PESALTGE 9 balls and you walk
10. OXVZITVV Strike outs aren't allowed
2. ZESEPTLA 2 strikes and you're out
3. IESEPTLA 5 strikes and you're out
4. SZVAYTVT Strikes aren't counted
5. SZNAATVT Balls aren't counted
6. PESALTGA 1 ball and you walk
7. ZESALTGA 2 balls and you walk
8. LESALTGA 3 balls and you walk
9. PESALTGE 9 balls and you walk
10. OXVZITVV Strike outs aren't allowed
Sunday, May 3, 2009
Barbie
1. SXKSKNVK Infinite Z's on Dream Meter
2. PEEZEZIE Start with nine Z's on Dream Meter--1st credit only
3. PEEZEZIA Start with one Z--1st credit only
4. SZVAAVVK Can re-enter Barbie's dream an infinite number of times
5. AEEEYAZA Cannot re-enter Barbie's dream
2. PEEZEZIE Start with nine Z's on Dream Meter--1st credit only
3. PEEZEZIA Start with one Z--1st credit only
4. SZVAAVVK Can re-enter Barbie's dream an infinite number of times
5. AEEEYAZA Cannot re-enter Barbie's dream
Saturday, May 2, 2009
Balloon Fight
1. SUNNIZVI Infinite lives
2. AENYPPZA Start with 1 life
3. IENYPPZA Start with 6 lives
4. AENYPPZE Start with 9 lives
5. PEUYTLZA Start with only one balloon
6. AVXTNYKA Balloons are unburstable
7. GENNIPAA Start on level 5--2 players only
8. PENNIPAE Start on level 10--2 players only
9. TENNIPAE Start on level 15--2 players only
2. AENYPPZA Start with 1 life
3. IENYPPZA Start with 6 lives
4. AENYPPZE Start with 9 lives
5. PEUYTLZA Start with only one balloon
6. AVXTNYKA Balloons are unburstable
7. GENNIPAA Start on level 5--2 players only
8. PENNIPAE Start on level 10--2 players only
9. TENNIPAE Start on level 15--2 players only
Friday, May 1, 2009
Bad Street Brawler
1. OZOIYPVK Infinite lives
2. PAXITALA Start with 1 life
3. TAXITALA Start with 6 lives
4. PAXITALE Start with 9 lives
5. GEUZZYAA Start on level 5
6. PEUZZYAE Start on level 10
7. TEUZZYAE Start on level 15
8. SZOITNVK Don't die at time out
2. PAXITALA Start with 1 life
3. TAXITALA Start with 6 lives
4. PAXITALE Start with 9 lives
5. GEUZZYAA Start on level 5
6. PEUZZYAE Start on level 10
7. TEUZZYAE Start on level 15
8. SZOITNVK Don't die at time out
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